Latest version has been released - The Making of Aladdin Cel animation in video games.
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During the 16-bit generation developers started to use a variety of techniques to create in-game graphics, one of them being hand-drawn animation. In this episode the development process behind Aladdin for the Mega-Drive, Earthworm Jim and The Lion King and how they were able to leverage the craftsmanship of traditionally trained animators.
Huge thanks to Ken Horowitz from Sega-16.com for his awesome book “Playing at the Next Level: A History of American Sega Games”
The Making of Aladdin Cel animation in video games
How to install:
– Download, extract and run .exe file,
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– Press Install button
– Choose destination folder
– Press Finish
How to Use:
Open destination folder and locate file notes.txt, open it and read step by step.
Don’t forget to read instructions after installation.
Enjoy The Making of Aladdin Cel animation in video games.
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